A Playfull System,
An Active Threshold…
The Membrane Door is a robotic membrane threshold that mimics the way in which regulation of diverse inputs and outputs is done by cellular membranes, designed to exploit these natural qualities in the context of a robotic environment.
By combining elements of modularity, soft materials, sensors, actuators and random sequences, the design aims to spark moments of reflection, creativity, exploration, curiosity and playfulness on its direct and indirect users. These attributes allow actuated spaces to enhance human communication, empathy and well being.
This project represents an exploration into the ways in which common artifacts within our everyday lives can be enhanced by technology to change human perception and behavior.
Inspiring Moments of Reflection, Creativity, Curiosity and Playfulness…
Going from Passive to Active Thresholds
The Membrane Door acts as a permeable membrane, an active threshold that unlike passive thresholds, allows for the flow of context, emotions, social cues and approachability states between users that are located in contrary sides of it. This allows for a rich interaction between humans using the membrane as the medium.
Development
Electronic Board - Control Circuit for Multi-Motor Operation
Concept Sketches
Prototype Test Progression
Credits & Acknowledgements
Kent Larson (escPod PI) | Carson Smuts (escPod RS, Concept & Manufacturing) | Jason Nawyn (Concept & Vision)